Twine is an accessible tool for creating text-based games with branching narratives. In this three-hour workshop, participants will begin with a discussion about intimacy and care in the context of games and game culture. The facilitator, Squinky, will then talk through some basic skills that participants will need as they start working with Twine. They will follow with an overview of existing storytelling techniques and design patterns that either foster or hinder intimacy. After this workshop, participants will leave with the knowledge that they need to tell their own interactive stories in Twine.